Tuesday, September 25, 2007

The Neverending Helmet


So we learned procedural
mapping last week, and how to
make tileable textures.

We also learned organic modeling,
which is that tree over there.

Monday, September 10, 2007

Helmet Finished (For Now)



Well, the helmet is done. It still needs to be unwrapped and textured, but... I don't know how to do that yet!

Edit: I made the glass in the eyes transparent and added a weapon and glove. Whee!

Tuesday, September 4, 2007




A New Year has Begun, and New Art Comes with. I don't know why I capitalized most of that...

anyway, not much to show yet, but I've been doing some 3D work. I am just now learning 3D, so... don't expect Rembrandt (or the equivalent in that media, whatever.)